Avalonian Dungeons
Endgame ~10–20 man PvE inside the Roads of Avalon — the source of Avalonian artifacts worth millions.
Access
- Large-Group Randomized Dungeons found inside the Roads of Avalon (full-loot black zones). Community meta favours ~10 players, viable up to 20 (guild 'raids').
- 1–2 floors with 3–7 bosses (randomized + a fixed final). A full clear is ~1–3 hours.
Layout & mechanics
- PROCEDURAL floors. Energy gates after each boss must be destroyed to proceed (respawn ~3m05s).
- Pull discipline is the core skill — control how many packs are alerted before committing to a boss.
- The final boss is always Sir Bedivere: high phys + magic defense and a full self-heal, making him a strict DPS/mechanic check.
Recommended build
- Standard trinity: high-IP main tank(s) (Incubus Mace meta), dedicated healers, and channelled/AoE DPS.
- Core weapon/armor IP is prioritized; off-pieces matter less. Skip bosses that only guard a single blue chest.
Rewards & patch note
- Drops Avalonian weapons, artifacts and tomes (individual artifacts worth millions) used to craft some of Albion's best gear.
- Killing Sir Bedivere grants the Ascension Buff via the Holy Grail: +10% mob fame for a week to up to ~20 players.
- PATCH: the April 2026 Radiant Wilds update nerfed Avalonian boss HP and damage, making clears faster.
